Craziness! (San Francisco, Carnival, cards, life)

I’m, uh… really rather behind here. Which is matching the rest of my life pretty well, so I guess that’s not a huge surprise. Life’s photojournal and stats pages have finally been updated, a bit later than usual, mostly because I’ve been super behind in photo sorting and tagging recently.

Anyway, lots of things have been happening lately. Let’s see how many I can remember…

We’re in something like year six of four weddings per year, except last year which only had three. But this year felt like it had to make up for last year by having six weddings. Unfortunately (or maybe fortunately, for travel), two of them are on exactly the same dates as two others, so we’re only going to four. But one of those is in Hawaii, a week before I have to be in SF for work again, which is in turn a week before another wedding in Chicago. Which is a week before another wedding in San Francisco. It’s going to be an insane travel time.

Speaking of insane travel, I was in San Francisco for work in April, and it was a nice time.



But I had to rush back, without the usual Phoenix stopover, because the following week was Carnival! We had fewer guests in our house this year than last (two kids and three adults, compared to last year’s two kids and six adults), which I think was a lot more manageable. Carnival itself, however, made up for the relative calm at home by being both a reunion year and being the KGB 30 celebration, which meant there were lots (and lots) of events to worry about.


After the craziness of that stuff died down, work started picking up again. I officially got a promotion to Architect, which is insane and also means I’m dealing with things across four different teams now. Which I’d been unofficially doing anyway, but somehow it just feels a lot more serious now or something.

I also bought more Dragon Ball Z card game cards. Lots and lots of cards. 12,460 cards, give or take a couple booster packs. So, with that, there’s been a lot of pack opening and card sorting and things that I generally find relaxing and soothing. Which is nice, except it means I’ve been neglecting other personal projects like photos. Still have over half of it left to open, but I don’t have to deal with it all now.

In more recent things, winter seems to have finally ended, and Brian hosted a rose wine party to celebrate. We drank a lot of wine, but I guess we were also a reasonably large group, so it’s not too crazy.

Here’s hoping I can catch up on photos and things before the insanity of weddings begins…

Life

Uh, wow. It’s been three months since I last posted. So much for posting at least once a month…

In the home repair department, we successfully replaced our old bathroom ceiling fan. We are quite proud of ourselves!

Downtown flooded a bit in March, thanks to the excessive rain we’ve been having. We missed the worst of it, but caught some of the mess.

Life has otherwise just been full of board games and rock climbing.



With luck, it won’t be another three months before I post again…

Life, Photo Firsts (Grant)

It’s a new year! life’s photo journal and stats pages have been updated. Not many surprises or changes this time around, which I suppose makes sense. I did add Grant to stats though, now that we see him around for board games. So…

First photo of Grant:

September 6, 2004 in front of Doherty, with Howard and Many.

It’s otherwise been both an incredibly productive, and rather relaxing break. I’m really not looking forward to returning to work later this week.

Other than finishing some housework, and dealing with my backlog of photos, I also made a lot of progress on the video game I’m working on. It’s kind of exciting to see things coming together.
I also finished a playthrough of Persona 5, which I think now stands as my favorite RPG of all time (surpassing even Skies of Arcadia), and possibly also my favorite video game… and all this despite not really caring for the ending of the game.

It’s amusing to me that the Christmas present I was perhaps most excited about this year was a Swiffer Vac, so I can now swiffer the downstairs without having to pull out the vacuum to pick up the remnants afterward. So yay for that!

We had some people over yesterday for New Year’s, and it was a nice evening of games and food and friends. There was a Sharon in town, which was also nice.

Hope everyone had a nice break, and here’s hoping 2018 ends up being a better year than the last one, in terms of the world…

Dryer, Water, Gingerbread

Our dryer adventures have concluded with a successful self repair, after an appliance service quoted $180 for someone to come out. We ended up not quite having to take the entire dryer apart… instead, we were able to glue the new seal on while the drum was sitting mostly in place (which meant we didn’t have to unhook any of the belts… huzzah).

The repair was completed just in time for the huge water main servicing our area to break, leaving us with minimal (and contaminated) water, foiling my plans to deal with all the laundry stacking up. Instead, we went out to investigate, and found some impressive remnants of the breakage.


Other than that, life has been going. I’m officially done with work for the year. After we got reasonable water back, I spent most of my first day off (Monday) doing 6 loads of laundry while sitting and playing Persona 5 in the basement to make sure the dryer didn’t catch fire. It seems to have worked properly, which is good.

Persona 5, by the way, is a pretty amazing game. I think the visual novel/relationship elements are integrated really well with the RPG elements. I’ve been kind of obsessed with it, and hoping to finish up the fifth palace soon!

Our neighbors had an ugly sweater party with gingerbread house making, so I tried my hand at making a gingerbread house. It didn’t turn out too badly, I think?





In any case, Christmas soon approaches, which will be nice. I’ve updated my photo journal given the free time I’ve been having. It’s nice having time off to catch up on errands and chores.

Life, Sleep, and Games

Life goes, and feels like it’s mostly been consumed by work lately. It’s not that work has gotten particularly busier or more difficult than usual, but I’ve found myself having a really stressful time with it anyway. I think a lot of it is probably due to my increased (really, changed) responsibilities and I start overseeing different areas and products from a technical standpoint more than actually embedding within a team and generating code output. When I do end up coding, it’s usually been for either weird things that no one else wants to touch, or cleanup work that is pretty mind-numbing.
I guess we’ll see how things are looking and feeling after this release is over, but it’s been utterly bizarre to no longer be writing code every day, and having solid meeting days become a more frequent occurrence.

In other (perhaps related) news, I’ve been having a lot of trouble sleeping lately. I’m not entirely sure why, since I have no trouble falling asleep during the day if I want to take a nap. But at night, as I lay in bed, it seems there’s just endless thoughts and ideas and concerns that fill my head all at the same time, and I can’t clear my head enough to actually doze off. Often, when I do sleep, I find myself waking up randomly in the middle of the night and then unable to fall back asleep for hours, if at all.
This is a pretty recent problem, and it seems to coincide pretty well with my generally feeling increased stress levels at work, so we’ll see if things get better once we finish this release.

In non-work news, and in terms of things consuming most of my non-work time, I’ve been working on a game. This isn’t particularly new news, given I’ve been working on this game since something like February of this year, but it’s recently become a bit more of a time sink as it’s finished to the point of being playable and I’ve started hiring artists and putting polish onto it. It’s not something I feel comfortable sharing with the world at large yet, but I’ve learned a lot of really interesting things from doing it.

My main takeaways are that I’m really, really appreciating having a well-paying day job, and that I really wish I had any artistic talent whatsoever so I could try my hand at doing at least some of this myself. Also I wish I was filthy rich so I could just finance a bunch of awesome artists to create art unrelated to anything I was doing, because that stuff is hard, yo.
It really feels to me like pretty much anyone can code (especially given how important it’s become, in a lot of ways, now), but very few people can art well, which is only amplified by the fact that the engine I’m using (RenPy) makes it extremely easy for anyone to write a game with basically zero coding ability. The people that seem to make the best games on it seem to be people that can draw sprites and backgrounds and CGs, rather than people that can code.

In other, unrelated news, my second daily photo project ended yesterday. It had long since run its course, and I often found myself going downstairs and taking pictures of the stove or something. Still, I managed to do a daily photo for over a year, which is a pretty nice thing.

This has become a wall of text, so here’s some photos.