Seattle, Photo Stats, and thou

We had a ski vacation to Seattle with Josh and Jason, and it was a spectacular time. It’s my first ski trip where I had a friend who didn’t ski, and Josh and I spent the time exploring the (really cute) town of Leavenworth, beating the entirety of The Metronomicon (a niche combination of rhythm game and RPG that I think we both really enjoyed), and playing board games. There was also some Seattle exploration (including some gorgeous parks) around the skiing portion.



Thanks to the amazing company and their gracious hospitality (and maybe also the lack of me having to worry about work), it was definitely the best ski-related vacation I’ve ever had, and a really nice vacation in general as well.



In any case, thanks to the trip, we’ve hit another 25,000 photo milestone, and I’ve been negligent in running proper stats given the camera changes (loss of work iPhone, gain of a new moto), so it’s time for more photo stats!

First, the cameras, to which there are quite a few changes.

Intel Pocket PC camera October 6, 2000 – September 18, 2003 1077 days; 2.95 years 15,829 photos $200 14.7 photos per day 1.26¢ per photo
Olympus C3000 Zoom September 28, 2001 – December 5, 2003 798 days; 2.186 years 10,647 photos $450 13.3 photos per day 4.23¢ per photo
Kodak Easyshare DX6490 December 8, 2003 – March 17, 2006 830 days; 2.274 years 49,413 photos $500 59.5 photos per day 1.01¢ per photo
Nikon D50 March 22, 2006 – November 15, 2009 1334 days; 3.655 years 105,067 photos $570 78.8 photos per day 0.54¢ per photo
+$250 repair cost 0.78¢ per photo
106,916 shutter releases $570 80.15 shutter releases per day 0.533¢ per shutter release
+$250 repair cost 0.77¢ per shutter release
Samsung SL30 July 27, 2009 – December 1, 2016 2684 days; 7.35 years 21,616 photos $70 8.05 photos per day 0.32¢ per photo
Nikon D90 February 26, 2010 – August 20, 2022 4558 days; 12.48 years 208,758 photos $780 45.8 photos per day 0.37¢ per photo
290,157 shutter releases 63.65 shutter releases per day 0.27¢ per shutter release
iPhone 5 June 23, 2013 – December 23, 2014 548 days; 1.5 years 130 photos $0
(Provided by work)
0.24 photos per day 0.00¢ per photo
149 shutter releases 0.27 shutter releases per day 0.00¢ per shutter release
iPhone 6 Plus January 8, 2015 – January 11, 2018 1099 days; 3.01 years 4883 photos $0
(Provided by work)
4.44 photos per day 0.00¢ per photo
23,352 shutter releases 21.25 shutter releases per day 0.00¢ per shutter release
Nikon D7100
(Current)
December 2, 2015 – February 8, 2026 3721 days; 10.19 years 69,673 photos $620 18.74 photos per day 0.89¢ per photo
151,602 shutter releases 40.74 shutter releases per day 0.41¢ per shutter release
iPod Touch 6 December 2, 2017 – December 10, 2021 1469 days; 4.02 years 5610 photos $160 3.82 photos per day 2.85¢ per photo
66,398 shutter releases 45.2 shutter releases per day 0.24¢ per shutter release
iPhone 8 Plus March 8, 2018 – March 21, 2021 1109 days; 3.04 years 17,751 photos $0
(Provided by work)
16.01 photos per day 0.00¢ per photo
252,264 shutter releases 227.47 shutter releases per day 0.00¢ per shutter release
iPhone 12 March 26, 2021 – March 19, 2024 1089 days; 2.98 years 9291 photos $0
(Provided by work)
8.53 photos per day 0.00¢ per photo
74,656 shutter releases 68.55 shutter releases per day 0.00¢ per shutter release
moto g pure
(Current)
December 29, 2021 – March 24, 2024 816 days; 2.23 years 1254 photos $199 1.54 photos per day 15.87¢ per photo
6045 shutter releases 7.41 shutter releases per day 3.29¢ per shutter release
iPhone 14 March 21, 2024 – November 25, 2025 615 days; 1.68 years 16,046 photos $0
(Provided by work)
26.09 photos per day 0.00¢ per photo
75,306 shutter releases 122.45 shutter releases per day 0.00¢ per shutter release
iPhone 16 Pro
(Current)
April 14, 2025 – February 11, 2026 303 days; 0.83 years 15,309 photos $1100 50.52 photos per day 7.18¢ per photo
81,655 shutter releases 269.49 shutter releases per day 1.35¢ per shutter release
moto g power 5G – 2024
(Current)
February 4, 2026 – February 12, 2026 8 days; 0.02 years 114 photos $140 14.25 photos per day 122.81¢ per photo
414 shutter releases 51.75 shutter releases per day 33.8¢ per shutter release

Here’s the first photo from the new moto g power 5G – 2024 (a heck of a name):

And the 525,000th photo (on February 5, of the heated pool at the Icicle Village resort in Leavenworth):

Photo count table:

0 25,000 50,000 75,000 100,000 125,000
October 6, 2000 January 12, 2004 October 20, 2004 April 10, 2006 April 20, 2007 December 4, 2007
1193 days 282 days 537 days 375 days 228 days
125,000 150,000 175,000 200,000 225,000 250,000
December 4, 2007 February 7, 2009 July 4, 2009 April 14, 2010 September 4, 2010 June 23, 2011
431 days 147 days 284 days 143 days 292 days
250,000 275,000 300,000 325,000 350,000 375,000
June 23, 2011 December 23, 2011 August 24, 2012 June 2, 2013 February 17, 2014 March 21, 2015
183 days 245 days 282 days 260 days 397 days
375,000 400,000 425,000 450,000 475,000 500,000
March 21, 2015 November 13, 2015 April 29, 2017 December 2, 2018 December 5, 2021 April 13, 2024
237 days 533 days 582 days 1099 days 860 days
500,000 525,000 550,000 575,000 600,000 625,000
April 13, 2024 February 5, 2026
663 days

And the usual graphs.

Photos by month over time, log y-axis:

And linear y-axis:

As well as total photos over time:

And time between 1000 photos:

Life is amazing <3

My World’s On Fire, How ‘Bout Yours?

I keep thinking I need to post, and then I don’t have anything to post about, and then suddenly I have everything to post about, and I have no idea how to articulate any of my thoughts on any of it.

I’m super behind on everything in life right now, from emails and photos and housework and personal projects to the day job and even this journal. And the world continues to sink deeper and deeper into despair every day, which doesn’t exactly give me any motivation to start making progress on any of it.

I guess instead (and in an attempt to make progress at least on the journal part) I’ll just say we did a cabin trip last week to the Adirondacks with friends, which marks the most serious indoor activity with others since the pandemic started (and, other than my mom visiting a few months ago, the first time indoors with others for longer than about a day). Five of us found a rather nice (and very well-equipped) cabin by a lake that made both an excellent home base for hiking/kayaking/outdoor activities, as well as a place for me and Mark to not do those things and instead spend our days playing board games. Assisted by nightly COVID testing, all of us seem to have gotten out of it without getting sick, so I continue my streak of avoiding getting COVID, even as more and more friends and coworkers are falling around me.




Given the way things continue to go, I’ve been having the nagging thought since then that that week might be the last time for the foreseeable future that I’m truly happy. And I really don’t know what to do about that.

Card Games and Board Games and (Keith) Bares, Oh My

I’ve been on a bit of a defunct TCG kick lately, purchasing several new defunct TCGs and doing a bunch of card sorting. Things I’ve picked up include the Bleach TCG, the third starter I was missing for the Young Jedi TCG, the Power Rangers TCG, Force of Will, My Little Pony TCG, Dicemasters, Highlander TCG, Epic Battles, and some more Star Trek CCG and VS system. It’s also made me revisit (and reorganize) a lot of the TCGs I already have, such as .hack, Buffy, Megaman, Hecatomb, World of Warcraft, Fullmetal Alchemist, DBZ (CCG, TCG, and new Panini CCG), Yu Yu Hakusho, X-Files, Neopets, Simpsons, UFS, Lord of the Rings, and the Star Wars TCG (by Wizards, not to be confused with the CCG from Decipher).

Behold, my sorted and labelled collection!

I’ve also been dumping starter deck card lists (at least for the games with fixed starter contents) over at randomjunk, mostly so I can reconstruct decks in the future if needed. Some of them (like .hack) required quite a bit of reconstruction (since I didn’t want to open new, unopened decks to confirm), so I hope I have it all correct.

In any case, it’s interesting how TCGs have changed over the past decade or so. Some thoughts in no particular order:

  • A lot of the older games are much more low-frills: the starter deck boxes contain little more than the deck and some rules and are often sized exactly for the contents, and the games usually don’t require components other than the cards themselves. Newer games have dice and tokens and counters and come in huge boxes with plastic inserts that have to be discarded. (Power Rangers and Force of Will are particularly bad at this, but World of Warcraft also comes in huge cases which are at least functional.)
  • A surprising number of starter decks are not actually tournament-legal decks. World of Warcraft is especially bad at this (would it kill you to give us a full 60 card deck rather than a half-sized one?), but things like Buffy, Star Wars’ theme decks, and Power Rangers also offer starter decks that are less than the necessary number of cards.
  • Many games have two-player starter deck variants, which is nice, but those almost always have fewer cards than required for a legal deck. (See: Young Jedi, Star Wars TCG.) Still, I blame this less than the above, since you’re not forcing each player to buy a deck to play.
  • It’s interesting how TCGs went through a “starters must be randomized” phase, and then split into either theme decks or semi-randomized setups. Star Trek, X-Files, and Highlander are good examples of games with starters that are actually not only not tournament legal, but are often outright not playable out of the box due to the randomization. Some games then turned to preconstructed decks, often with randomized selection or portions of decks in opaque boxes (such as Bleach, Buffy, World of Warcraft, DBZ [both CCG and TCG], and Yu Yu Hakusho), while others took a more consumer-friendly approach of preconstructed decks indicated by the box (such as Simpsons, Megaman, .hack, Fullmetal Alchemist, Neopets, VS, and UFS) so you could select which deck you wanted.
  • Duplicate cards are an expected part of any starter, but some games take this to an extreme. I think Decipher’s 2-player starter decks (Young Jedi, Austin Powers) are especially egregious examples of this, but even things like the Star Trek 2E Starters duplicate cards for no good reason between decks (and even between decks in different expansion sets).
  • I wish more games did the “starter deck” rarities, especially across all cards in a starter deck. It’s extremely frustrating to open boosters and get a “rare” that you already have a few copies of from a starter (the DBZ TCG was particularly bad at this, with both the decks having two copies of one card as the only rare), but WoW does this too. Huge kudos to things like DBZ Panini for having only starter-rarity cards in their starters, but thanks to things like Megaman and .hack for at least trying via starter-only “rares”. (Alternately, randomizing only the rares works too, like LoTR or Buffy.)
  • I wish more games would include a booster pack or two in the starter deck. It’s a good way to give a taste of the collecting and customizing experience to newbies, but also increases the value of purchasing multiple starters. Bleach and WoW are probably the top here (two boosters per starter) but other games like Terminator at least make an effort.

I keep thinking it could be fun to start a blog/podcast/youtube channel on defunct TCGs, giving a general summary of their format (starter randomization, thoughts on packaging and collectability), gameplay, history, and my thoughts on the game. But like most things, I’ll probably never find the time to do it.

It’ll also be interesting to potentially try out playing some of these in the future. Which is actually a reasonable segue into the next subject…

We’ve started in-person games again, albeit outdoors (on our backyard deck) and with a very small number of other people at a time (1-3). Still, that means photos has gotten its first update with photos since the pandemic began (the last galleries, despite being posted in August, were from a February trip).

This is mostly thanks to Ben, who was in town for an unexpected visit. We hung out and played some games on the deck a couple of times (including some of my new pickups from the pandemic, such as Shadows in Kyoto), and it felt okay enough that we had Keith and Austin over for some more serious games this past weekend. I think we’re not ready for games (or generally groups of people visiting) inside the house yet, but outdoors seems fine.

We also had lunch at Emiliano’s with Keith (sitting outdoors, of course), which was our first restaurant meal with someone else since the pandemic started.

Baby steps :)

Games Games Games

As mentioned in the last post, I have four standing gaming sessions a week (if you include the work one). If anything, this pandemic has been better for playing board games with friends, albeit virtually, than life beforehand. Maybe that’s part of the reason I never feel like I have time to do anything, but at least the relaxingness is good?

We started out at the beginning with our old favorite BrettspielWelt. The last time we used it (years ago) it was a downloaded java client that was reasonable. Now it’s a more web-based interface that is mostly clunky to use, although it seems to be decent enough.

But then someone (Austin?) suggested moving to Tabletop Simulator instead, and that has been a much better experience. Greg describes it as a physics engine that happens to play board games, which makes for amusing interactions sometimes, but there’s nothing like flipping the table when you lose a game. It also fixes a lot of the tedium of playing normal board games, even for non-scripted games, by simplifying things like shuffling.

The Fairfax group has started a weekly Jackbox games session, thanks to Tim, and that’s been a blast. Drawful 2 is one of our favorites, and we’ve gotten maybe a little too good at drawing some of the prompts.


Work introduced me to the joys of Codenames online and Broken Picturephone (AKA Eat Poop You Cat), and that has been pretty spectacular too.

Lastly, we’ve been (more recently) playing board games with Mark and Sharon (AKA my San Francisco crowd) via Board Game Arena. It generally feels like a much better version of BrettspielWelt, with (somewhat) more usable interfaces and clearer game instructions. Its main downside seems to be that a lot of the popular games and critical features (like multiple players from the same IP address, AKA in the same household) are gated behind a paywall. Fortunately Mark’s membership takes care of that for us, so it’s a pretty seamless experience.

I’ve also been taking my first forays into tabletop RPGs with Patrick and David (from high school), somewhat via Roll 20 but mostly just via Google Meet. Patrick DMed a great introductory game for us with the Lasers & Feelings system, which was simple enough for me as a beginning, and also let David’s experience with other RPGs guide us through. We’re looking at starting another campaign soon, but in the meantime, I’ve been putting them through more Jackbox.

In addition to *all* of that, thanks to Tabletop Simulator requiring me to actually make a Steam account, I’ve also started playing some of my old backlog of Humble Bundle (and other) games. I finished up West of Loathing in a few days, had a period of Cities Skylines destressing, and found a great way to “cheat” in Cook Serve Delicious 2 to get huge perfect days and unlock content (serve only sliced turkey breast or brisket, plus one side, with max prep stations). I’ve also been dabbling again in some older games like Mini Metro, World of Goo, A Virus Named Tom, and Girls Like Robots.

More recently, I’ve been playing Overcooked 2 with Austin where we’re nearing our goal of 3-starring every level in the game and all its expansions.

So I guess the nice thing about this whole pandemic, at least, has been keeping in regular contact with many people who are not physically close, since (other than timezones) it makes no difference whether someone is physically in the same city as you. Having regular contact with (old) San Francisco people, high school people, old Tartan people, the Fairfax group, and other Pittsburgh friends that have moved away has been pretty great. I think I’d still gladly give it up for the world to not be so screwed up, but hey, silver linings?

Locking Down Pittsburgh

I feel like I should be writing in here more given the historicness of everything happening right now. But mostly I’m just tired and want things to stop being so terrible. And it’s only like week three or whatever.

In no particular order, recent things: Consistently passing Expert+ on Beat Saber, started playing board games online via Tabletop Simulator, been consistently getting out of the house for at least a 30 minute walk every day, been cooking frequently and succeeding at only making one grocery trip every 1.5-2 weeks, been feeling utterly weird at work despite always being WFH and therefore theoretically unaffected by any of the office closures and such, tried 2-player Letter Jam and it was terrible, been even more bewildered at how people can still think Trump and Republicans have people (much less the “common” working person)’s interests at heart, been photographing signs for various closures and interesting things as a result of Coronavirus/COVID-19.

So because I am bad at writing, here’s some of the photos I’ve been taking from the past week or so.