{"id":3494,"date":"2016-07-30T23:24:10","date_gmt":"2016-07-31T03:24:10","guid":{"rendered":"http:\/\/journal2.alanv.org\/?p=3494"},"modified":"2016-07-30T23:43:25","modified_gmt":"2016-07-31T03:43:25","slug":"life-and-people-wars-cards","status":"publish","type":"post","link":"https:\/\/journal2.alanv.org\/?p=3494","title":{"rendered":"Life and People Wars cards"},"content":{"rendered":"<p>I updated my <a href=\"http:\/\/life.alanv.org\">photojournal<\/a> today, since we&#8217;re closing in on the end of July. It&#8217;s been a rather busy few months, between redoing the deck, frequent traveling, and general work things. And we&#8217;re just getting started on the traveling part. :(<\/p>\n<p>I finished and released the Juxtapositions expansion for <a href=\"http:\/\/pwccg.alanv.org\/\">People Wars<\/a> last Saturday. It&#8217;s the longest I&#8217;ve ever gone between expansions (a year and a month), and I attribute that largely to the busyness of life&#8230; between <a href=\"http:\/\/photos2.alanv.org\/?list=RockClimbing716\">rock climbing<\/a> twice a week, <a href=\"http:\/\/photos2.alanv.org\/?list=Games716\">board games<\/a> once or twice a week, frequent rock band evenings, house work, and travel, there hasn&#8217;t really been time to work on side projects.<br \/>\nI consider this largely a good thing &#8212; doing things with people is always better than sitting alone at home in front of a screen working on card games &#8212; but it&#8217;s just interesting how much my life has standardized around a few activities (and a few people I see for those activities).<br \/>\nBut it&#8217;s also sad in some ways. I have a lot of card games that have stalled for years (such as <a href=\"http:\/\/investigations.alanv.org\">Investigations<\/a>, <a href=\"http:\/\/rpgget.alanv.org\/\">RPG Get!<\/a>, and thoughts for a &#8220;quick&#8221; multiplayer version of People Wars for game nights), and I just never can find the motivation to work on them. Oh well.<br \/>\n(In entirely unrelated news, my D7100 had its 10,000th shutter release recently, at the <a href=\"http:\/\/photos2.alanv.org\/?list=William_Birthday\">William and Greg birthday party<\/a>, so that&#8217;s pretty awesome.)<\/p>\n<p>In any case, People Wars now has <a href=\"http:\/\/tcgs.alanv.org\/peoplewars.html\">1584 different cards<\/a>, which is by far the largest card set for any card game I&#8217;ve created (Student Wars is next with a measly 963). It also spans over 7 years of people, events, locations, and trips, making it kind of a documentary of my life as it was around the time of each expansion release.<br \/>\nThat aspect is probably a large part of why I always want to have *some* card game in progress based on people I know&#8230; it gives my photography some outlet that isn&#8217;t just batching them to post online, and it also provides me some sort of easy look back on my life.<\/p>\n<p>I&#8217;ve started work on the next set, tentatively titled Keith because I can&#8217;t think of a good word starting with &#8220;K&#8221; that otherwise fits the expansion concept.<br \/>\nThe set is themed around &#8220;Facet&#8221; cards that can be played onto characters to specialize them. I&#8217;ve been toying with the mechanics for a while, oscillating between attaching them directly to characters, playing them as &#8220;additional&#8221; characters while the base one is in play, or just having them be standard characters with fewer traits and better abilities. For now, I think I&#8217;m going with the &#8220;attach&#8221; mechanic, but we&#8217;ll see if I change my mind here.<br \/>\nHere&#8217;s a sample card&#8230; the &#8220;Facet&#8221; icon is totally not finished yet.<br \/>\n<img decoding=\"async\" src=\"http:\/\/journal2.alanv.org\/images2\/073016card.jpg\" \/><\/p>\n<p>Expansion names, opinions on mechanic, or general thoughts are always accepted and appreciated. :)<\/p>\n<p>Life goes&#8230;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>I updated my photojournal today, since we&#8217;re closing in on the end of July. It&#8217;s been a rather busy few months, between redoing the deck, frequent traveling, and general work things. And we&#8217;re just getting started on the traveling part. &hellip; <a href=\"https:\/\/journal2.alanv.org\/?p=3494\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[12],"tags":[],"class_list":["post-3494","post","type-post","status-publish","format-standard","hentry","category-card-games-created"],"_links":{"self":[{"href":"https:\/\/journal2.alanv.org\/index.php?rest_route=\/wp\/v2\/posts\/3494","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/journal2.alanv.org\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/journal2.alanv.org\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/journal2.alanv.org\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/journal2.alanv.org\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=3494"}],"version-history":[{"count":0,"href":"https:\/\/journal2.alanv.org\/index.php?rest_route=\/wp\/v2\/posts\/3494\/revisions"}],"wp:attachment":[{"href":"https:\/\/journal2.alanv.org\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=3494"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/journal2.alanv.org\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=3494"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/journal2.alanv.org\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=3494"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}